![cakewalk recording studio cakewalk recording studio](https://i.pinimg.com/originals/1f/ce/7c/1fce7ccba7b46730271be290b109ba23.jpg)
The monitoring buss has the option to enable Waves Nx (in my templates) which is the virtual room for headphones. the sub-mix controls the general levels per instrument group. of course if you're sub-mixes (similar to perhaps the "mains busses" in a HW console) need more, simply add more - if you do a lot of orchestral work, you might break it out as separate string, horn, and percussion section busses.
![cakewalk recording studio cakewalk recording studio](https://bedroomproducersblog.com/wp-content/uploads/2017/07/sonar-home-studio.jpg)
I don't use dedicated instrument busses (unless we mean them to be the same as the "sub-mix" busses) since having a buss per individual instrument seems redundant. it's just a starting point to the journey ? add more effects like delays, reverb etc for 3D, and so on. then depending on what i want to do, of course i'm not limited to what effects i can put on the tracks or busses, and if i need more busses or tracks i can add them.
![cakewalk recording studio cakewalk recording studio](https://www.admiralbumblebee.com/assets/Cakewalk/Cakewalk.png)
#Cakewalk recording studio Pc
Tracks -> dedicated instruments busses -> mix buss -> master -> hardware outputsįX on tracks -> FX busses -> mix buss -> master -> hardware outputsįX on instrument busses -> mix buss -> master -> hardware outputsĪny suggestion is welcome if it could/should be improved!Ī maybe dumb question: when you start mixing, do you first print stems or do you mix before printing and why?Įach track has a default PC (High Pass EQ only) and each sub-mix buss (one or more instrument tracks per each) as same PC (High Pass EQ only). What is different to the monitoring busses from the hardware outputs (the main faders for monitors/headphones completely on the right - usually hidden-) ? I assume you use some kind of noise signal of which you increase the volume until you start missing to hear certain instruments/voices in order to level them up or use FX to improve them and stand out more? What goes in the noise buss? Is there an advantage to do it different? Why do you use audio and midi tracks? I always use instrument inserts, which combine the two. The flow you use does not allow for separate tracks to be placed in the 3D-field individually with the help of FX, since they all go to one mix buss with the same FX. Do you use dedicated track inserts to do that, which are not routed to an FX buss? I don't manage to scroll up to the gain knobs completely on top of the busses. the addition of the dedicate "noise output" and a virtual room (monitoring) (or turning it off for speaker monitoring) are a couple of interesting ideas i've picked up - using noise to partially mask the overall mix to see what jumps out or isn't audible, and having a dedicated monitoring output so i can export from the master buss without changing it (like forgetting i have a virtual room enabled or the noise going.) In this case, i focused mainly on the flow from recording -> mix -> export and less on specific effects or track processing since that is really material dependent. No - there is no support for this other than kind sharing between people and positive commentary.Īttached are some diagrams which provide insight into how the flow and console is set up. Yes - there are many opportunities to change, improve, or even wreck this template ? hopefully it's a just start for folks. stems may have send into a "room" buss for overall gluing. sub-mixes may have send to the "ambience" busses for drums, vocals, instruments, solos. In essence: tracks flow into sub-mix busses grouped by type of instrument tracks, sub-mixes feed into "stem" busses for overall gross-level setting, and those feed into the master buss. besides, would you ever learn something if it was simply handed to you? ? I deliberately left out the soft synths because there are many many choices, and in my own templates, i use licensed products which may not be generally available. Ambience busses include the Sonitus reverb, and/or Sonitus delay.
#Cakewalk recording studio pro
A general purpose mixing and recording template - includes the use of the Pro Channel EQ and in some tracks & busses, compressors.